krita
Krita is a free, open-source, and my current favourite software for creating digital art and animations.
brushes
On top of the default brushes included in Krita, I also have brush sets from the following artists:
- David Revoy — French artist and creator of Pepper&Carrot
- ZEROC0IL (personal website)
workflow
I think my typical workflow when creating art on Krita is pretty simple. I always start with three layers:
- background: usually just a solid colour
- values: where I begin the sketch
- chroma: a layer set with color blending mode for when I want to add colour to the sketch
Depending on what I’m drawing, I could have additional layers. Usually when I’m "cleaning up" sketches, I’d do it on another layer just in case I want to change my mind later. Don’t rely on Undo as it can only go so far back in history.
The same thing happens when I want to draw an alternate version of what I already have on the canvas. In the image below, you can see how the original value layer looks different from the one on top of it (which is the version I went with in the end).
colours
I usually source colours from photos, either by me or images I collected from the internet. For pixel art, I use this shell script to generate a handful of colours from an image source:
#!/usr/bin/env sh
convert "$1" -geometry 8x8 -colors 16 -unique-colors -scale 4000% ~/Pictures/palettes/"$1"-palette.png
animations
The workflow is the same for animations. Lots of layers, usually just one animated object per layer.
resources
- Krita Artists
- community forum
- Tutorial: an Illustration from A to Z with Krita by
David Revoy - excellent resource on not only an overview of some of Krita's features but digital painting process as well